site stats

Factorio green circuit belt layout

WebA mod for quickly seeing if machines are input limited, output limited, or busy. In this case I don't have the output of the factory connected so everything is yellow, output limited. … WebSep 27, 2024 · Green circuit layouts. I know we've (mostly) all had our hands in huge, powerful green circuit layouts. I wanted to show the smallest one I have made so far … I know we've (mostly) all had our hands in huge, powerful green circuit layouts. I …

Green circuits : r/factorio

WebMar 4, 2016 · So assuming everything gets enough iron plates, then 2 inserters and 2 transport belts are made every 1.5 s. Green science packs take 6 s each. Thus, the maximum ratio is 1:1:1:1:1:8. For the Red Science input, you want to put roughly 400 Iron Plates and 100 Copper Plates for every 67 Green Science Packs. WebTutorial:Main bus. The concept of a Main Bus is to put the most used and useful ingredients in a central spot to use for assembling machines. This is a good measure to combat "spaghetti factories" as it forces someone to … matthew mountain https://merklandhouse.com

(yet another) red+green science setup - Factorio Forums

WebThe layout I posted, V2, is my favorite so far. It doesn't need to use blue belt (just what I was using at the time), it has satisfying productivity and density, without requiring assembly machine 3 or braiding belt. *edit I've uploaded a few more to the album, including power, blue circuits and modules. WebNov 25, 2015 · by vanatteveldt » Tue Mar 14, 2024 5:54 am. To prepare for a speedrun I wanted to make a red+science setup, aiming at 90 science packs per minute (=12 green, 10 red assemblers). Most important criteria is that it should be easy to build, ie. minimize underground belt, complicated lane shifters etc. It requires a (yellow) belt of iron and half ... Web1: Standard 2:3 build. 2: 1:1 Build using assebmler1s for green circuits. 3: Upgraded build with production modules. The 2:3 build is the most commonly used green circuit build. But build 2 is a lot cheaper and still maintains a perfect ratio. The main selling point for using build 2 early game is that it is very easy to upgrade to build 3 when ... matthew mouton

How to make green circuits early game : r/factorio - reddit

Category:Green circuit layouts :: Factorio General Discussions

Tags:Factorio green circuit belt layout

Factorio green circuit belt layout

UPS Optimized Green Circuits 45/s - Factorio Forums

WebSep 27, 2024 · Green circuit layouts. I know we've (mostly) all had our hands in huge, powerful green circuit layouts. I wanted to show the smallest one I have made so far that will compress four blue belts. I can fit about 2.5 of these in the same space it took my to do the same job previously. I think the key is that it is so small that I can fit a large ... WebThe electronic circuit (or "green circuit") is a basic intermediate product, widely used throughout the game. The electronic circuit is the first in a line of circuit-type intermediate products. Electronic circuits are used as an ingredient for many item recipes, including creation of all kinds of inserters, and most production machines such as assemblers, …

Factorio green circuit belt layout

Did you know?

WebJun 8, 2024 · by Mehve » Wed Jun 07, 2024 4:22 pm. I used this in my old 0.14 megafactory. I wanted a tile-able design that didn't put the copper wires on belts, so this was the result. It takes in an entire belt of green circuits and plastic each, plus 2/3 of a belt of copper, outputs 1.6-1.7k/min of red circuits. Blueprint.

WebDoesn't need high tier belts early on. Haven't seen a more convincing setup so far. Is able to produce 26,29 EC per second (in theory) with the copper input belt being the limiting factor. The realistic maximum is 24 EC per … WebFactorio Blueprint book with all blueprints from Nilaus's Master Class series. Posted by anonymous 2 years ago. Masterclass by Nilaus - Master book. Green/Red/Blue Circuit Designs by Nilaus - FACTORIO MASTER CLASS. View Copy. 41.99 KB 1.1.34 19468. Book Contents. Untitled; Untitled; Untitled; Untitled; Untitled; Untitled; Untitled;

WebDec 11, 2024 · This is a belt-based factory that produces green circuits from iron and copper plates. One segment ( = one fully compressed blue belt of GC) takes 6 assemblers, 21 inserters, no splitters, and 23 beacons, with each additional tiled segment costing 13 beacons. The actual blueprint consists of two symmetrical segments in order to make it … WebNov 13, 2014 · Re: Optimal Green Circuit Production. by DerivePi » Tue Nov 04, 2014 6:11 pm. I like the inbound belt arrangement. I am in the habit of putting my belts to the …

WebA yellow belt, for example, can move 13.3 items per second. A miner outputs one ore every two seconds. So 26 drills gives you 26 ore per second. Similarly, for Green Circuits you need 3 copper cable and 1 iron plate every 0.5 seconds. Copper Cable is generated 2 at a time every 0.5 seconds. So 3 Copper Cable machines produce 6 cables every 0.5 ...

WebVery Compact 0.15 Green Circuit Factory. It's 18 wide, takes in 2 copper and 2 iron lines, and outputs 2 green chip lines. Requires red underground belts to make the extra length. It tiles, and the video shows 2 segments end to end. I can't see any way to make it more compact than this and keep the copper cables inserted directly into the green ... matthew mouttetWebThe perfect optimal ratio is 3 cables factories for 2 electronic circuit factories. A blue belt moves 40 items / seconds. A single copper cable factories needs 1*1.25/0.5 = 2.5 copper plate /s. You can only feed … matthew moutouxWebAug 14, 2024 · To export a Blueprint to a string, right-click it in your inventory or the library and click the grey "Export to string" button. To use another player's Blueprint, you'll need that Blueprint's string. Once you … matthew movieWebSo with this setup, 6 arrays of this blueprint will output 4 blue belts of red circuits at the cost of 4 blue belts each of green circuits and plastic, as well as 3 belts of copper (with 0.2 belts left over, which would be negligible at this level of production). This is exactly what I needed, OP, right on time. matthew mouton \u0026 nicolas collet 2010WebJul 2, 2024 · 1) red circuits production requires usually a lot of space and this rectangular design makes it easy to predict expanding. 2) this setup can be expanded easily and input lines will not go overcomplicated. 3) easy tracked lines of input simplify logistics a lot for me. 5Reds.png. Closer view. matthew moversWebSmall servers: become frustrated because nobody knows fractions, use steam turbines for coal fired boilers, and space out assemblers too inefficiently. Big servers: spend 8 hours at green science because the 64 lane bus has to be built before we can progress with oil. Today I did something that needed to be done, though. matthew movesWebIf you're using assembly machine 3 for both red circuits and copper wire, the ratio should be the same as always. 1 copper wire per every 6 red circuits (1-6). Otherwise, if you're using assembly machine 3 only for the red circuits, while the copper wire uses assembly machine 2, the ratio is something like 5-18. hereford council log in